German force

This time we'll look at the German forces. 


Firstly the rifle platoon;

Platoon commander
Medic - vet
SS squad - 5 man, vet, 5x assault rifles 
SS squad - 5 man, vet, 5x assault rifles 
Heer Vet Grenadiers - 6 man, vet, 2x LMG
Volksgrenadier - inexperienced, 5 man
Sd.Kfz 251/1 Half-track 'Hanomag' - vet

A lot of veteran bodies here. The main focus of the army is to be a SS Veteran force of small, mobile, hard hitting units. There is the Volksgrenadiers, but these are here for objective holding and to add some extra bodies to the army. The Hanomag is there to transport the SS units around to keep them alive as they move in to position.

The armoured platoon is similarly veteran;

Tiger 1 - vet, command vehicle
Puma - Vet

The Tiger is an expensive model but is also a tough hard hitting unit. The Puma is fast and can hit pretty hard itself.

Lastly we have the Heavy Weapons platoon;

Platoon commander 
MMG - vet
Mortar - vet, spotter

Here we have the ubiquitous MMG and Mortar. These will mostly be used to support the Volksgrenadiers in holding the line while still putting out some firepower to deter any enemy from getting to close.

In addition to these units, the Germans will also have access to some extra units in the form of;

Stug IV
PAK 38

While these units aren't in the main 1250 point list, they are still very useful and viable units. Both have AT guns, heavy for the Stug and medium for the 38. With the Puma, the PAK 38 is a little.out classed, even if it is cheaper. The Stug is very useful, especially when played alongside the Tiger but it quite pricey and would take away a number of infantry units or the Puma, which seems to be the better choice of the two. 

Again, most of this is based of nothing but gut feeling and theory hammer. Hopefully we might actually get a full game in at some point!

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