Posts

Italian force

As promised here is my current Italian list, I guarantee it will change, as I'm reconsidering some of the options. Rifle platoon Platoon commander - attendant - 40 Bersaglieri - 2x LMG - 95 Infantry - 11, LMG - 125 Paracadutisti - 5x SMG, 2x Panzerfaust - 120 Paracadutisti - 5x SMG, 2x Panzerfaust - 120 Sniper - 67 AT Rifle - 25 Light Mortar - 30 Heavy Weapons Platoon Platoon commander - 30 MMG - 50 MMG - 50 Armoured Platoon Semovente - 90/53, command vehicle - 185 Medium Tank - P26/40 - 185 Artillery Platoon Platoon commander - inexperienced - 21 Howitzer - Medium, shield, spotter - 100 Total 1243 Some of these platoons won't change, such as the Heavy Weapons Platoon or the Artillery Platoon but the Rifle and Armoured Platoons will most likely change.

Italian sprues

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 So, there is likely to be a flurry of posts coming to the blog in the coming weeks. I have a number of posts sitting waiting in my draft folder that I need to finish writing and I should have a bit of time over the next couple of weeks.  First up though are some sprues! These are Wargames Atlantic, Worlds Ablaze, Italian Infantry sprues. I recently purchased a box and two sprues for my planned army. I got the full box from my local supplier, so got a good deal on them. The other two sprues were from theSprueShop.co.uk , at £4.50 a sprue, it meant I got enough bodies to build 44 models, or 38 with two MMG teams.  This box and sprues will give me more than enough models for my list, which I'll go through shortly. While this list will most likely change, it's a good starting point. While I know that some people have issues with the Wargames Atlantic stuff, namely the last of details or the scaling of certain items, I find them really good. They have enough detail, that's ea...

Early war british Force

So, quite a while ago I wrote about my VBCW list idea and this is the expanded list for Bolt Action. It is, as you would imagine an early war list and while the original VBCW list was written to Bolt Action V2, this list has been updated to V3, but the points are roughly similar. 2nd Lieutenant, 2x attendant - 50 medic, attendant - 31 Foo (artillery), 2x attendant (vet) - 118 Regular Infantry - 8 men, LMG - 195 Regular Infantry - 8 men, LMG - 95 Regular Infantry - 10 men, 2x LMG - 130 Regular Infantry - 10 men, 2x LMG - 130 Sniper - 67 Boys ATR - 25 Light Mortar - 30 Light Mortar - 30 15 CWT - 43 15 CWT - 43 Platoon commander - 30 Light Artillery (18/25pdr), shield, spotter - 65 Tow, 15cwt truck - 23 Light Artillery (18/25pdr), shield, spotter - 65 Tow, 15cwt truck - 23 Roll Royce Armoured Car - 70 Light Tank Mk VIC - 85 Total 1248 So it's still quite an infantry heavy list with some supporting artillery. There are a couple of vehicles in for the form of the RR armoured car and the...

Slow burn

 So I knew that this blog would be a slow burning blog but I didn't think it would be as slow as it is!  Having not posted for a whole year, I thought I should put something up here! While there has not been any posts up, there has been some movement on the modeling front.  My son has built all the models now, building a British and German late war force both to around 900 points. Unfortunately due to the weather and time, most remain unpainted, with only the vehicles and British infantry primed. We have however played a couple of small games, 500 points, where the British have been trounced every time. Party I think due to the small size of the games and the advantage the German assault rifles have given. With bigger games they may well struggle at bit more, especially early game when the rifles can put range them.  Additionally to the Germans and British, I have been organising and starting to get my Italians together. At present I have two sprues of Italian infant...

Thoughts behind the VBCW force

As I put in my previous post, this will explain my thinking behind my VBCW force and why I have chosen what units to include and also where they will sit in the overall VBCW story line.  We’ll start with the easy bit, the list; The leader is a 2nd Lieutenant with pistol, because you need an officer to lead and a small force like this would be lead by a junior officer.  There will also be a Medic with pistol, because who would want to go to battle with out one? Plus you get an extra order dice for other units to use.   Next up are two Regular Infantry squads each with 8 men including a LMG team, so six rifles and an LMG team. They are formed of eight men in order to free up some models to act as the officer and medic, plus some other positions such as attendants for the officer and medic if needed. They LMG is there to give some extra firepower to the squads.  The Rolls Royce Armoured car brings the heavier firepower. Nothing to heavy, it still only sports a MMG but I...

VBCW force

 So it’s been a while since I posted on this new blog, but I have been pondering and planning my VBCW and Bolt Action forces. I still need to talk to my local gaming group to find out exactly what rules and point or force sizes that they run for VBCW games but I’m going to start off building to the force below. This is a very basic force and I’ll go in to more details about why I choose the units I have in another post, but there is a reason for the choices.  So what is the force?  2nd Lieutenant with pistol (50) Medic with pistol (23) Regular Infantry with 8 men including a LMG team (100) Regular Infantry with 8 men including a LMG team (100) Roll Royce Armoured car  (70) 15cwt Truck (31) The numbers in brackets are the Bolt Action points values for each unit. The total points for this force, in its current state is 374 points. This is quite a small force and I could easily increase it to 500 points by the addition of another infantry squad and additional man for th...

1st post

 Ok, let's get this out there quickly. This blog is a side project to my main blog, the 265th Imperial Battle Group, and will be a very slow blog, with only a very few posts every so often when I come up with new ideas for my small Very British Civil War and early war Bolt Action force.   This First post is primarily just to get a post down here and make it "active". The site will change and evolve over the next few weeks and months as I get time to sit and get my ideas down on paper. Hopefully this might be of use to someone somewhere but I suspect that it won't but then that's not the point, the point is to just have somewhere to ramble on and if you want to listen to my ramblings or even join in, then your very welcome!